![]() However you choose toĬontrol the aircraft, you will need to use the keyboard for at least some control Keyboard alone or in conjunction with a mouse, described below. While joysticks, yokes and rudder pedals are supported, you can fly FlightGear using the Disengage the starter once the engine has reached operational speed.Once the engines spools up to approximately 5 % N1, set cutoff to OFF.Starting a jet aircraft is significantly more complex, and the controls vary between different Starting a turboprop engine generally requires simply moving the condition lever from Off to ![]() Note that the starting procedure for powerful WWII-era fighter aircraft is often moreĬomplex. Once you’ve started the engine, you should check whether the parking brakes are engaged.įor piston-engined aircraft, the magnetos are controlled by the key three times, then Check the aircraft help or aircraft tutorials for more The tutorials in section 7, Tutorials are a better resource for learning to fly usingĪ short leaflet showing the standard keys and designed to be printed can be found underĪ reference to most of the keyboard controls can be found under the Help menu in theĭepending on the type of aircraft, you may have to start the engine(s) before you can goįlying. Possibly from experience on other simulators. It is assumed that the reader is already familiar with flying, The following is a description of the main systems for controlling the program and In-flight: All about instruments, keystrokes and menus
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